LoN Bombardment Crusader Guide

LoD Bombardment Solo Speeds
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LoN Thorns Bombardment Crusader was the META Crusader solo build back in Seasons 5 through 8. It was later outclassed by various set builds and more or less forgotten until Season 22 when it received massive buffs. With two separate multipliers added to The Mortal Drama and Belt of the Trove, the build's damage was buffed by approximately 23 Greater Rift tiers. This made LoN Bombardment quite strong again, however, the simultaneous buffs of Armor of Akkhan and Norvald's Fervor sets produced an even stronger Bombardment build.

Compared to Akkhan/Invoker Bombardment, LoN Bombardment deals less damage but has a lot more flexibility in terms of items and skills, making the build much more pleasant to play and a lot better at speedfarming. With Season 23 LoN Bombardment found another niche where it can shine: No Six Piece Set Crusader leaderboard!

During Season 24, LoN Bombardment could make use of Ethereals unlike its Akkhan counterpart which allowed LoN Bombardment to pull ahead and claim the title of the strongest Bombardment build.

This is an Area Damage (AD) as well as a Thorns build, since Bombardment Barrels of Spikes interestingly benefits from both these mechanics. The setup is very easy to get going since you don't need any Critical Hit Chance or Critical Hit Damage rolls, but at the same time leaves a lot of room for gear hunt. Getting all items in Ancient quality with Thorns secondary rolls on everything is no easy task.

Can be Very Tanky
Top tier Speedfarming Build ✔
Great at Utilizing Area Damage ✔
Can do Everything on the Move ✔

Hard to Gear
Inconsistent Cooldowns
❌ Limited Control Over your Damage
❌ Long and Boring Rift Guardian Fights

Core Setup

Core Item Build


  • The Mortal Drama doubles the number of Bombardment impacts and increases its damage by 500%.
  • Belt of the Trove casts a free Bombardment every 4 seconds and increases its damage by another 500%.
  • Convention of Elements increases Physical damage by 200%.
  • Akarat's Awakening reduces all cooldowns with each block, while Leoric's Crown straight up adds some extra Cooldown Reduction. With these items we have permanent Akarat's Champion and can cast Bombardment on every Convention of Elements rotation.
  • Stone Gauntlets increase our Armor by 250% with no downside thanks to Akarat's Champion.
  • Aquila Cuirass reduces incoming damage by 50%.

Season 25 Soul Shards

Soul Shards are powerful socketable items that only drop during Season 25. There are 4 available for Weapons based on the Lesser Evils, with another 3 for Helmets based on the Prime Evils. They drop at Rank 0 and be upgraded three times with the brand new Hellforge Embers to unlock additional powers, or be used in the Kanai's Cube as Augments. Here's how they progress:

  • Rank 0: Soul Shards begin with a unique static Legendary Power. Creates a Rank 50 Augment.
  • Rank 1: Gives all powers from the normal gems. Creates a Rank 75 Augment.
  • Rank 2: Grants one additional powerful stat. Creates a Rank 100 Augment.
  • Rank 3: Unlocks 1 of 3 bonus Legendary Powers unique to that Soul Shard. Creates a Rank 125 Augment.

Warning: Leoric's Crown and Broken Crown do not work with Soul Shards!

Read our Soul Shards Guide for full details on how they work. What you should prioritize on them for Solo Pushing is the following:

  1. The Correct Soul Shard & Rank 3 Power
    The best shards for Solo Pushing are:
    • Helmets: We want to use Sliver of Terror for the massive damage buff from our abilities on cooldown. For the Rank 3 power take the Ring of Fire to unleash a devastating AoE blast for big leaderboard pushes!
    • Weapons: We want to use Remnant of Pain for the automatic crits against incapacitated enemies. Unlike normal Crit Chance these crits work with Thorns damage, so we can get another 6x separate multiplier simply by stacking Critical Hit Damage on our gear! For the Rank 3 power take the additional Attack Speed to further power up your character.
  2. The Rank 2 Stat
    The stats that come from the second upgrade are not equal. Here's what we're looking for on them:
    • Helmets: We want either Main Stat for damage or Melee/Ranged Damage Reduction to survive. Avoid Armor and All Resistance as their stat ranges are far too low compared to the other options.
    • Weapons: We want Elemental Damage to boost our character's power the furthest. Avoid Damage %, Attack Speed and Critical Hit Chance as they don't work with Bombardment.
  3. The Stat Ranges on the Rank 1 and 2 Powers
    This is just icing on the cake because the ranges will not make or break your build. Still, look for the Soul Shards with the best stat ranges, especially on the offensive stats.

For the other game modes, other Soul Shards can be used. Check the Variants below to see what's used there.

What about extra Soul Shards? Either salvage them for gems, or upgrade and use them in Kanai's Cube for Augments.

Global Stat Priorities

Get at least 60% Cooldown Reduction (CDR). Thanks to Akarat's Awakening there's no hard breakpoints but having more CDR makes your life easier. Make sure your defensive slots—Boots, Pants and Belt—have Vitality and Resistance to All Elements on them. Get around 40k Life per Hit (Weapon, Bracer, Rings, Helmet, Gloves). Your damage stats are: Physical Damage > Bombardment Damage > Critical Damage > Area Damage > Thorns. Attack Speed is mostly useless as it only lets you stack Bane of the Stricken faster; you can get some in place of Strength at high Paragon. Critical Hit Chance is completely useless because it doesn't affect Thorns damage.

Assembling the Build

1. Do the Challenge Rift for the materials to cube Legendary Powers. You can complete this once a week for additional resources and we always update the guide for you!

2. This is a Legacy of Nightmares/Legacy of Dreams build and in the latter case its success is heavily dependent on this gem's rank. The first order of business is to equip a(n ancient) Legendary or Set item in every slot to take advantage of its power. Make sure to not have any Set Bonuses equipped or the rings/gem will be nullified and you will deal no damage! Farm speed Greater Rifts (in under 5 minute clears) to find the items and level your gems as high as possible.

3. Gamble from Kadala in this order:

  1. Belt of the Trove and Goldwrap
  2. Aquila Cuirass
  3. Akarat's Awakening
  4. Nemesis Bracers and Strongarm Bracers
  5. Stone Gauntlets
  6. Ice Climbers
  7. Leoric's Crown
  8. Blackthorne's Jousting Mail
  9. Any Shoulder

4. Craft using Recipe 3 in Kanai's Cube in this order:

  1. 2-Handed Flails to get The Mortal Drama
  2. 2-Handed Axes to get Messerschmidt's Reaver
  3. Rings to get Convention of Elements, Stone of Jordan, Unity, Justice Lantern, and The Wailing Host/Litany of the Undaunted.
  4. Anything from the Gamble list in Step 3 that you haven't already acquired.

5. Do Bounties to acquire several important items for this build:

  • Act 2: Illusory Boots and Gloves of Worship (for your follower)
  • Act 3: Avarice Band
  • Act 4: Can drop any bounty item from any act
  • Bounty Turn In: Recipes for Cain's Destiny and Sage's Journey (for your follower)

6. At this point you can somewhat comfortably farm Nephalem Rifts or low GRs where you can find all the remaining items you need for different variants of the build. It's better to spend your mats improving your set pieces, getting ancient pieces etc. Finally you can spice up your season by doing some Ubers to craft Hellfire Amulet (recipe can be bought from Squirt the Peddler in Act 2).

Item Stat Priorities

Main-HandPig Sticker
Johanna's Argument
Messerschmidt's Reaver
The Mortal Drama (Cubed)
1. Socket Ramaladni's Gift
2. Cooldown Reduction
3. Area Damage
4. Life per Hit
5. Attack Speed
6. Strength
Off-HandAkarat's Awakening
Lidless Wall
1. Bombardment Damage
2. Area Damage
3. Cooldown Reduction
4. Block Chance
5. Thorns (Secondary)
6. Strength
HelmAndariel's Visage1. Socket Flawless Royal Diamond
2. Strength
3. Vitality
4. Life per Hit
5. All Resistance
6. Thorns (Secondary)
GlovesStone Gauntlets
St. Archew's Gage
1. Cooldown Reduction
2. Critical Hit Damage
3. Area Damage
4. Thorns (Secondary)
5. Life per Hit
6. Attack Speed
7. Strength
8. Vitality
ShouldersAny Legendary or Set Shoulder1. Cooldown Reduction
2. Bombardment Damage
3. Area Damage
4. Thorns (Secondary)
5. All Resistance
6. Strength
Chest Aquila Cuirass1. Sockets Flawless Royal Diamond
2. Bombardment Damage
3. Elite Damage Reduction
4. Thorns (Secondary)
5. All Resistance
6. Strength
7. Vitality
8. Life %
PantsBlackthorne's Jousting Mail
Hexing Pants of Mr. Yan
1. Sockets Flawless Royal Diamond
2. All Resistance
3. Strength
4. Vitality
5. Thorns (Secondary)
BootsIllusory Boots (A2 Bounties)
Ice Climbers
1. All Resistance
2. Strength
3. Vitality
4. Thorns (Secondary)
5. Armor
Ring 1Avarice Band (A3 Bounties, Cubed)
Convention of Elements
The Wailing Host
1. Socket
2. Cooldown Reduction
3. Critical Hit Damage
4. Area Damage
5. Thorns (Secondary)
6. Life per Hit
7. Attack Speed
Ring 2Justice Lantern
Stone of Jordan
Litany of the Undaunted
1. Socket
2. Critical Hit Damage
3. Area Damage
4. Cooldown Reduction
5. Thorns (Secondary)
6. Life per Hit
7. Attack Speed
BracersStrongarm Bracers
Nemesis Bracers
1. Physical Damage
2. Strength
3. Life per Hit
4. Resistance to All Elements
5. Thorns (Secondary)
AmuletHellfire Amulet
Squirt's Necklace
1. Socket
2. Critical Hit Damage
3. Physical Damage
4. Area Damage
5. Thorns (Secondary)
6. Cooldown Reduction
BeltBelt of the Trove
1. All Resistance
2. Strength
3. Vitality
4. Thorns (Secondary)
5. Life %
PotionBottomless Potion of Kulle-AidFor breaking walls to pull enemies
and increase DPS


  • Boyarsky's Chip is our most powerful damage gem. It provides more than half of our total Thorns, effectively being an over 100% damage increase.
  • Bane of the Trapped adds an extra 60% multiplicative damage. This is a melee build, so nothing special needs to be done in order to activate the damage bonus.
  • Other gems vary depending on what you do: Bane of the Stricken to kill the boss in high GRs, Boon of the Hoarder for gold in T16, Legacy of Dreams in Speed GRs to equip extra rings.


  • Bombardment Barrels of Spikes is the main source of damage. Belt of the Trove uses the equipped rune, so we must have this on the skillbar even in T16 build.
  • Punish Celerity is used to proc Life per Hit and stack Bane of the Stricken. It also provides 15% Block Chance and Attack Speed.
  • Akarat's Champion Prophet is a staple in every single crusader build. One skill providing 35% damage, more than double toughness, Crowd Control Imunity, Wrath regeneration and full heal on "death" is just too good to pass up.
  • Iron Skin Reflective Skin increases Thorns by 300%.
  • Condemn Vacuum lets us pull enemies together and destroy them with Area Damage.
  • Finally the last skill slot is usually occupied by a law: Laws of Justice Decaying Strength, Laws of Hope Wings of Angels or Laws of Valor Unstoppable Force.


  • Fervor provides 15% Cooldown Reduction and Attack Speed.
  • Iron Maiden increases Thorns, and therefore damage, by 50%.
  • Finery is the strongest generic Crusader passive providing for 15% damage and 12% toughness.
  • Hold Your Ground gives 30% block chance for more Cooldown Reduction via Akarat's Awakening.
  • Lord Commander massively reduces cooldown of Bombardment letting you use it on every cycle.
  • Long Arm of the Law is used in T16 and GR Speeds for movement speed.

Paragon Points

1. Movement Speed1. Cooldown Reduction1. All Resistance1. Area Damage
2. Strength2. Attack Speed2. Armor2. Life per Hit
3. Vitality13. Critical Hit Damage3. Life %3. Pickup Radius
4. Maximum Wrath4. Critical Hit Chance4. Life per Second4. Resource Cost Reduction

1 Add a bit of Vitality if you feel too squishy (a total of 800,000 Life is recommended).


Patch 2.7.0 revamped the follower system giving all 3 hirelings new powers and the emanate system. The first thing you should do is read our complete follower guide and remember the key takeaways:

  1. The emanation system allows followers to share certain legendary and set powers with you. The most important ones are: The Flavor of Time, Nemesis Bracers, Avarice Band, Sage’s Journey and Cain’s Destiny. Click the guide above for the full list.
  2. Follower’s powers are based on their main stat (maxed at 25,000, but they have a 2.5x multiplier so you only need 10,000). This means we stack Intelligence on the Enchantress, Dexterity on the Scoundrel and Strength on the Templar.
  3. Followers share 20% of their Experience, Magic and Gold Find stats with you.
  4. Legendary gems do not work on followers, except Esoteric Alteration and Mutilation Guard.
  5. Cooldown Reduction does not work for any follower skill except the Templar’s Heal.
  6. Followers never deal significant damage; you’re on your own to clear the content.

With these in mind, let’s get into our recommendations for this build.

T16 Enchantress

T16 Enchantress

For T16 we recommend this Enchantress setup because she is the only follower that gives Cooldown Reduction, allowing you to spam your abilities more. Since this is T16 content, she’ll stay alive with Esoteric Alteration and Mutilation Guard and use Hand of the Prophet to gain all skills. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death.

Stat Priorities:

Since we do not have the immortality focus, we need to stack survivability on our Enchantress.

Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed.

Key Items:

  • The Flavor of Time: For double duration on Pylons.
  • Nemesis Bracers: For extra Elites, Death’s Breaths and In-geom procs.
  • Avarice Band: For the insane pickup radius.
  • Ring of Royal Grandeur: To complete our sets.
  • Gloves of Worship: For 10 Minute Shrine Buffs.
  • Sage’s Journey: For double Death’s Breaths.
  • Cain’s Destiny: For 25% more Greater Rift Keystones.
Speed GR Enchantress

Speed GR Enchantress

For speed Greater Rifts we recommend this Enchantress setup because she is the only follower that gives Cooldown Reduction, allowing you to spam your abilities more. Since this is speed content, she’ll stay alive with Esoteric Alteration and Mutilation Guard and use Hand of the Prophet to gain all skills. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death.

Stat Priorities:

Since we do not have the immortality focus, we need to stack survivability on our Enchantress.

Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed.

Key Items:

  • The Flavor of Time: For double duration on Pylons.
  • Nemesis Bracers: For more progression from Elites.
  • Oculus Ring: For 85% increased damage.
  • Ice Climbers: To make your follower immune to Freeze and Immobilize effects.
  • Hellfire Ring, Leoric's Crown and Cain's Destiny: For more Experience and Attack Speed.

GR Pushing Enchantress

GR Pushing Enchantress

For Greater Rift Pushing we recommend this Enchantress setup for the Slow from Temporal Pulse, Damage Reduction and Armor from Powered Shield, and the Attack Speed from Focused Mind. You can choose between Prophetic Harmony and Amplification depending on how much Cooldown Reduction you have on your gear.

Stat Priorities:

Since we have the immortality relic, we do not need to stack survivability on our Enchantress.

Intelligence > Attack Speed.

Key Items:

  • The Flavor of Time: For double duration on Pylons.
  • Nemesis Bracers: For more progression from Elites.
  • Oculus Ring: For 85% increased damage.
  • Unity: For 50% damage reduction if you're also wearing one.
  • Ice Climbers: To make your follower immune to Freeze and Immobilize effects.
  • Mempo of Twilight and Cain's Destiny: For more Attack Speed.


Bombardment is the main damage skill. In high GRs you cast it every 16s, for every Physical cycle of Convention of Elements. In speeds you just spam it as much as you can.

Use Punish whenever possible to get some healing and to keep up the Attack Speed and Block Chance buffs.

Akarat's Champion should be used every 20s. Without Akarat's Champion you will get slowed by Stone Gauntlets!

Iron Skin should be used before every Bombardment cast to buff its damage.

Condemn Vacuum is used all the time to group up mobs and before/during Physical to apply Strongarm Bracers debuff.


For Hardcore, you need to use Hellfire Amulet to get the Indestructible passive.


Nephalem Rifts
T16 LoN Bombardment

Bombardment is not the best build for Nephalem Rifts because the skill is quite slow and Belt of the Trove stops casting when there's no enemies on the screen. As a result you have to spend 1-2 seconds on each group of enemies, despite having enough damage to oneshot everything. In this variant we use Messerschmidt's Reaver to reset Bombardment cooldown and a bunch of movement skills to go faster.

This build is outclassed by AoV FotH Crusader in terms of speed, but as an upside you can play it without using the keyboard!

Spam all your movement skills and Bombardment, use Akarat's Champion Rally to reset Bombardment's cooldown.

If you feel very lazy, you can just let Belt of the Trove do all the heavy lifting. All you need to do is walk through the rift picking up gold and loot, pressing any buttons is purely optional.

If you lack damage, use Squirt's Necklace and replace Condemn or Provoke with Iron Skin Reflective Skin. In groups, you need to equip Nemesis Bracers and cube Avarice Band because you no longer have a follower.

GR Solo Speeds
Bomb Solo XP

In Solo Speeds we use a Cooldown-centered version of the build with In-geom and Akarat's Champion Rally. For extra damage we equip Squirt's Necklace protected by St. Archew's Gage and Laws of Hope. Instead of an attack skill we use Steed Charge Endurance for more mobility. We use Stone of Jordan and stack Fire or Lightning damage to capitalize on 50% bonus from Sliver of Terror. CDR is by far the most important stat for build. You need at least 65%+ to make the build work somewhat well, but don't stop there and try to get it all the way to 69%. Prioritize CDR over everything including Thorns, Ancient items and even Fire/Lightning Damage!

Constantly spam, Laws of Hope and Iron Skin and Condemn. It's tempting to hold Iron Skin and only use it before Bombardment, but if you do that your Belt of the Trove procs will deal no damage. Hunt for elite packs to proc your In-Geom. When you enter the rift, just ride the horse until you find the first elite. Use Bombardment -> Rally -> Bombardment to kill it. From that point move through the rift using Bombardment and Belt of the Trove to kill trash and saving Akarat's Champion for the next elite pack.

Always pay attention to your Iron Skin and only use Bombardment when it's up!

When the Rift Guardian spawns look at your Convention of Elements. Use Iron Skin at the start of Lightning cycle and 3 seconds later double cast Bombardment. With 10 Squirt's Necklace stacks this combo should oneshot the Rift Guardian.

If you're low paragon and/or have many non-ancient items, toughness may become an issue. In that case switch to Akarat's Champion Prophet.

Your shield doesn't have to be Akarat's Awakening, and crusader shield with good stats will do. Alternatively, it can be Lidless Wall, although it's about 3% weaker.

If you want to play this build in groups equip Convention of Elements instead of Unity, move Squirt's Necklace to the cube and equip The Flavor of Time.

GR Solo Push
Bomb Solo Push

In Season 25 we lose a lot of Cooldown Reduction due to the penalty from Sliver of Terror and the loss of Leoric's Crown. As a result, regular version of the build doesn't work very well even with 100% block and we are forced to use Obsidian Ring of the Zodiac. We also don't have a skill slot for Laws of Valor, but thankfully, with 15% RCR from the shard and 92% or less roll on Aquila Cuirass we can keep the buff up pretty well.

Here crowd control management is the name of the game. You must spam Blessed Hammer Brute Force all the time to reset your cooldowns and to heal and there's nothing you can do about it. If you can help it, don't go into the pull, instead hit some stray enemies outside. Another major source of CC is Vacuum. Use it sparingly and avoid moving too much while it's going or you will pull same monsters twice making them completely CC-immune for a few seconds.

With this build you follow a 16s rotation tied to your Convention of Elements. At the start of Lightning you need to activate Iron Skin and make a tight group of mobs with Condemn Vacuum. Couple seconds later, when the CoE buff is at 8 o'clock, use Bombardment. Then go out a bit and blind the monsters with Shield Glare. Move into Oculus Ring when it spawns and use Vacuum again to suck in more mobs.

During the Rift Guardian Fight you need to use Condemn and run at least 15 yards away from the boss to proc Strongarm Bracers. Do this before or during every Physical.

To maximize your damage, sync up your Belt of the Trove and Convention of Elements. For that you need to drink a potion when your current element is 1s away from running out (CoE buff at 9 o'clock). Keep in mind that if you have no enemies around, Belt of the Trove will not fire, it will most likely desync and you'll have to do it again. The same will happen if you drink the potion at the wrong moment, so try to avoid panic potions. Changing zones also resets the internal cooldown of the belt, so you need to do it with the same timing (3s into any element).

To get more toughness you can change Condemn Vacuum to Laws of Justice Decaying Strength. This will give you another skill that can always be on cooldown, as well as the effect of the law itself. You will have to equip Gabriel's Vambraces and cube Heart of Iron. Another defensive option is using Hellfire Amulet with Indestructible or Hold Your Ground instead of Squirt's Necklace.

On the contrary, if you are high paragon and want more damage in exchange for toughness, replace Justice Lantern with Stone of Jordan, stack Fire or Lightning damage on gear and use Sliver of Terror with 50% bonus.

Video Guide



  • All damage done by Thorns is Physical.
  • Thorns Damage cannot critically strike (except with Envious Blade).
  • Iron Maiden passive provides a separate 1.5 multiplier to your total Thorns.
  • Read the full guide on Thorns Mechanics here.

Condemn Vacuum

  • Only pulls in enemies that are at least 15 yards away.
  • Pulls in every 0.5s for 6 pulls over 3 seconds in total.
  • Maximum pull range is increased by 2.5 yards with every pull, up to 30 yards.
  • Each pull can suck in a maximum of 10 enemies.
  • Enemies caught within the same pull ignore unit collision, however, they still need a space to be pulled into.

Bombardment Barrels of Spikes

  • Drops 5 barrels over 2 seconds.
  • The Mortal Drama doubles both the number of barrels and the skill's duration.
  • The first barrel drops 1 seconds after the skill is activated.
  • When used manually, there's also an animation delay between starting the attack and skill actually activating.
  • The first barrel drops at the cast location, the rest drop on nearby enemies.
  • Each barrel deals 200% Thorns + 570% Weapon damage.
  • Your Thorns are snapshot at the time of cast.
  • Cannot crit, including the weapon damage part.
  • Can proc Area Damage.
  • Only procs Life per Hit once per cast.

Belt of the Trove

  • Bombardment cast by the item uses the equipped rune.
  • Can proc Area Damage and stack Bane of the Stricken.
  • Cannot proc Life per Hit.
  • Casts Bombardment only when there are enemies nearby.
  • Item's cooldown is reset upon drinking a Health Potion or switching area.


  • Put together the core items and level up the Legacy of Dreams gem.
  • Stack at least 60% Cooldown Reduction.
  • Cast Iron Skin Reflective Skin and Bombardment on Physical Convention of Elements cycles.
  • Stack Area Damage, Physical Damage and Thorns.
  • The monsters go "poof"

Dropping barrels full of spikes on top of monsters seems a bit impolite, but hey, it works!


Written by Northwar.
Contributions by mawbs.