The Meteor Wizard has been dictating the META using the Star Pact from Season 12 to Season 19, especially from Season 16 to 19 with the infamous LoD "Bazooka" build (see Mechanics for a complete overview). However with Season 20, channeling interactions have been nerfed to bring down that setup, leaving the build in a much weakened state.
Especially for Nephalem Rifts, using Meteor Shower can be a fun and decent alternative to other builds that looks and feels amazing. If you are after a strong Greater Rift build, you should consider checking out our Hydra, Twister or Frozen Orb guides!
Even though the Meteor Wizard is not exactly a top build for anything anymore, it remains capable of decent performance for farming Greater Rift keystone or to just play something different in Greater Rifts for a change. It also offers an interesting Reverse Archon playstyle around Star Pact that is something truly unique in the game and produces amazingly impactful explosions when you pull it off correctly.
It's also possible to play different versions using the Tal Rasha's Elements or Firebird's Finery sets. However, since there is no set directly buffing this skill with a large enough number, the best possible setups revolve around using the Legacy of Dreams Legendary Gem and stacking up a lot of other small but useful effects from different items.
Useful in Nephalem Rifts ✔
Feels like an actual Wizard ✔
Fun and Satisfying Impacts ✔
❌ Heavily Nerfed in the Past
❌ Low Single Target Damage
❌ Vulnerable to Crowd Control
❌ Shields can't be tracked in UI
- The Grand Vizier is a core item, providing a 400% damage increase while cutting the Meteor cost in half.
- Nilfur’s Boast gives another huge 600% damage increase and even up to 900% when you hit only 3 targets or less.
- Squirt’s Necklace is a default inclusion for Wizards in any build due to their shield strength. Protecting our HP pool for a 100% global separate damage multiplier with continuously refreshing shields is a Wizard speciality.
- Ashnagarr's Blood Bracer to double our Shields, to ensure we keep the Squirt's Necklace 100% damage multiplier.
- Halo of Karini is a core Wizard defensive item, providing us with a tremendous 80% damage reduction at the cost of using Storm Armor.
- Cindercoat is a great addition to any Fire-based build and can be paired with Magefist and Blackthorne's Jousting Mail for some small extra benefits.
- Aether Walker gives us great mobility by letting us spam Teleport almost as much as we want.
- Orb of Infinite Depth adds another 80% damage reduction and 40% damage increase with Explosive Blast.
Season 25 Soul Shards
Soul Shards are powerful socketable items that only drop during Season 25. There are 4 available for Weapons based on the Lesser Evils, with another 3 for Helmets based on the Prime Evils. They drop at Rank 0 and be upgraded three times with the brand new Hellforge Embers to unlock additional powers, or be used in the Kanai's Cube as Augments. Here's how they progress:
- Rank 0: Soul Shards begin with a unique static Legendary Power. Creates a Rank 50 Augment.
- Rank 1: Gives all powers from the normal gems. Creates a Rank 75 Augment.
- Rank 2: Grants one additional powerful stat. Creates a Rank 100 Augment.
- Rank 3: Unlocks 1 of 3 bonus Legendary Powers unique to that Soul Shard. Creates a Rank 125 Augment.
Warning: Leoric's Crown and Broken Crown do not work with Soul Shards!
Read our Soul Shards Guide for full details on how they work. What you should prioritize on them for Solo Pushing is the following:
- The Correct Soul Shard & Rank 3 Power
The best shards for Solo Pushing are:
- Helmets: We want to use Sliver of Terror for the massive damage buff from our abilities on cooldown. For the Rank 3 power take the Ring of Fire to unleash a devastating AoE blast for big leaderboard pushes!
- Weapons: We want to use Essence of Anguish for the Movement Speed and Cooldown Reduction. For the Rank 3 power take the 50% increased Poison Damage, which actually applies to all damage done! Hint: Make sure to get a Poison Damage Range on your Weapon so it can proc the shard automatically.
- The Rank 2 Stat
The stats that come from the second upgrade are not equal. Here's what we're looking for on them:
- Helmets: We want either Main Stat for damage or Melee/Ranged Damage Reduction to survive. Avoid Armor and All Resistance as their stat ranges are far too low compared to the other options.
- Weapons: We want either % Damage or Fire Damage to boost our character's power the furthest.
- The Stat Ranges on the Rank 1 and 2 Powers
This is just icing on the cake because the ranges will not make or break your build. Still, look for the Soul Shards with the best stat ranges, especially on the offensive stats.
For the other game modes, other Soul Shards can be used. Check the Variants below to see what's used there.
What about extra Soul Shards? Either salvage them for gems, or upgrade and use them in Kanai's Cube for Augments.
Global Stat Priorities
Stack the typical damage stats such as Critical Hit Chance, Critical Hit Damage and Fire Damage on every piece possible. Next you want to add Meteor damage rolls to your Helm, Boots and Offhand slots. Other item rolls can go to Area Damage (for Greater Rifts) or extra Resource Cost Reduction (especially in Nephalem Rifts), Attack Speed, Damage Range (Rings) and Defense whenever you can fit it in. Arcane Power on Critical Hit (APoC) on Offhand is mandatory in push variants to sustain Arcane Power.
Cooldown Reduction is not needed as long as you don't aim to play the Reverse Archon Variant (see below). In regard to toughness, like most Wizard setups, we take advantage of Galvanizing Ward, Spectral Blade Barrier Blades and Magic Weapon Deflection to generate Shields based on our HP pool. This means Vitality and Life % are very important as they double dip into Shields. This is why you want to aim for a decent HP pool in Greater Rift Solo Push.
Crowd Control Reduction is an incredibly valuable secondary Affix to roll on both Rings, Amulet and Helmet as we are very sensitive to Hard Crowd Control effects and mitigating these will ease up our gameplay significantly. Make sure to get the Primary Affixes locked in before attempting to get CCR though.
- Put together the core items and level up the Legacy of Dreams gem.
- Keep up your Storm Armor and Halo of Karini buffs at all times. The same goes for Magic Weapon if you use it.
- Zip around the battlefield by using Teleport.
- Throw Meteor Meteor Shower everywhere to wreak havoc.
- In Greater Rifts, use Black Hole to group up enemies for Area Damage.
- Play around the Convention of Elements cycle to maximize your DPS.
- Avoid ever losing any HP to keep up your Squirt’s Necklace at all times. Try to learn to feel the incoming damage as there is no UI indicator of how much shield you have.
I hope you enjoyed this guide! Meteor Shower is one of the coolest and visually appealing skills in the Wizard's arsenal and even after severe nerfs still useful for farming at least in Nephalem Rifts. The Star Pact version offers a challenge for those interested and allows you to push into the higher Greater Rift tiers.
Guide and updates by wudijo
Special contributions by Chewingnom and Northwar